Guides of RPGWO Part 11
Monster Ini Scripting Monster=Name= Type=<[monster] | trade | normal> NotAttackable ;;; can player attack it Catagory= - determines the dynamic spawn it falls into Terrain= - some terrain it likes, water, land, forest, etc. Level= Image= DeadItem= - name of item it turns into at death Life= Stamina= Mana= Strength= Dexterity= Quickness= Intelligence= Wisdom= Skill<1-50>= - # is skill number, is value ;;;; or MeleeDefense= MagicDefense= MissleDefense= Unarmed= Dagger= Bow= CastSpell= Stealth= Scan= Run= Swim= AttackLow - attack lower body (legs) AttackMid - attack mid body (default) AttackHigh - attack upper body (head) RespawnRate= - in seconds SpawnMonster= - the monster is reproduces SpawnTime= - time before it creates new spawn Weapon= Sheild= ChestArmor= LegArmor= HeadArmor= ; ---if no treasure set then use defualt system Treasure<0-9>= - TreasureQty<0-9>=
- for gold and such TreasureText<0-9>= - like on a note TreasureChance<0-9>= - chance it gets dropped AttackSound= DefendSound= DeathSound= VictorySound= IdleSound= ;;;;; Need item use info like, use shears on sheep to get wool and bare sheep ; AI stuff SightRange= - how far it sees Standstill - does not chase Hides - runs from all FearFactor= - determines if monster runs from attacker Confused - moves in random direction when enemy present Roam= - like sheep how far they roam from home spot Sneak= - % chance it sneaks each turn ScanAlot - does monster scan all the time NoScan - monster does not scan at all ;;;; AttackWithMelee - does monster attack with weapons (use only if they cast) MagicPower= CastHeal=<1 to 100> - cast heal on self? CastRevive - cast revive on self? CastLifeRenewal CastStaminaRenewal CastManaRenewal CastHarm=<1 to 100> CastBlackhole=<1 to 100> CastLightning=<1 to 100> CastNova=<1 to 100> CastIce=<1 to 100> CastHero=<1 to 100> HelpFriends - if monster of same type attacked, it will come to help MoveFast - if monster can move twice per turn, need high RUN too Friend<0-9>= Enemy<0-9>= IgnoreNewbies IgnorePlayers EatGrass ;;; talk stuff TalkAttack= ;;; what they say when they engage in battle TalkKill= ;;; what they say when they kill a target TalkDeath= ;;; what they say when they die TalkGreeting= ;;; said when you double-click on them TalkFarewell= ;;; said when you leave them TalkIdle= ;;; said randomly by NPC ;;; quest stuff QuestTakeItem<0-9>= - ;;; items it accepts QuestTakeQty<0-9>=
QuestTalk<0-9>= ;;; chat it gives when # item is given QuestGiveItem<0-9>= - ;;; item it gives when it gets an item QuestGiveWriting<0-9>=
;;; text written on quest give item QuestGiveQTy<0-9>= ;;; quest give item qty QuestAction<0-9>= QuestDataX<0-9>= QuestDataY<0-9>= QuestDataZ<0-9>= ;;; GiveXP, dataX is XP to give ;;; Warp, datax, datay, dataz are coordinates ;;; settings for trade TradeBuyValue= ;;; price on trader buying items TradeSellValue= ;;; price on trader selling items TradeGroup<0-9>= ;;; default=all, in item.ini->group= TradeTalkSuccess= ;;; what trader says on a trade TradeTalkfarewell= ;;; what trader says when you leave Armor Levels BashAL= ThrustAL= FireAL= ColdAL= ElectricAL= MagicAL= CutAL= StealthVision LogHistory NotTamable ItemDamageImmune Clone Unique NoHands The following settings are used for all monsters that do not have these settings set. DefaultDeadItem=490 DefaultFearFactor=1000 DefaultMagicPower=1.0 DefaultSpeed=2 Skill Ini Scripting Skill= - skill ID Name= - display name Usable=1 - player can use but not improve SkillPoints= - points needed to train Str=1 - true if exist; false if omitted Dex=1 - true if exist; false if omitted Quick=1 - true if exist; false if omitted Intel=1 - true if exist; false if omitted Wisdom=1 - true if exist; false if omitted Divisor= - number to divide sum by to get base Description= - Describes the skill BurdenFactor - if present tells whether burden affects the skill or not FreeSkill - if present skills is autotrained for all for free Purpose= Magic or Melee or Missle - what type of attack skill? Mastery= LevelReq= SpecialFeature ExcludeSkill Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16