Guides of RPGWO Part 13
World Ini Scripting
All the settings that world.ini can contain.
MapSize=
;; must be divisible evenly by 200
Admin=
;; @ admin, can be set more than once, no limit
SuperAdmin=
;; @@ admin, can be set more than once, no limit
UltraAdmin=
;; @@@ admin, can be set more than once, no limit
SecretCLient=
;; hides client from /WHO and enter/exit messages, can be set more than once, no limit
BanClient=
;; Permanent ban, self destructs client next time they login, can be set more than once, no limit
PKProtectionLevel=
;; level at which players are no longer considered n00bs, controls various advanced features like PK
;; Default=6
ServerPort=
;; IP port it allows connections on
;; Default=6015
ClientRestricted
;; when on, disables people from making new clients with "New" check box in login screen
;; Default is Off
;; use /clientadd /clientlist /clientdel (@@@ admin only)
SpecialFeatures
;; when on, allows certain things to be allowed, like Life stone making, taming, etc
;; was for Phobos, but now seems to be obsolete
;; Default is off
MaxPlayerPerClient=
;; the limit on number of players a client can have
;; Default=5
;; Max is 5
ServerMessage=
;; First message players see when they "Enter"
;; Max Length is 250
VitaePenalty=
;; vitae percent players loose on death
;; Default=5
VitaeFactor=
;; Used to determine XP for regaining vitae
;; the higher the value, the more XP
;; only affects players with level > 15
;; Default=3
ItemStackLimit=
;; determines the limit a stack quantity can be
;; Default=5000
MaxPLayerFood=
;; Max food a player's body can store
;; Default=500
MaxPlayerWater=
;; Max water a player's body can store
;; Default=500
GlobalChatDelay=
;; seconds delay between players global chat
;; Setting to 0 allows no delay
;; Setting to -1 disables global chat
;; Default=60
ItemOwnerDecay=
;; 20 seconds unit that it takes for an item to loose ownership and be allowed to be picked up by anyone
;; used on death when you loose an item
;; used to determine how long the items lasts before cleaned up when put down normally
;; Default=30 (30 * 20 seconds = 600 seconds = 10 minutes)
FoodOnDeath=
;; how much food a player gets after being resurrected
;; Default=30
TimeToResurrect=
;; seconds it takes for a player to auto-resurrect after death
;; obsolete, players either immediately resurrect or have to exit/enter to resurrect
;; Default=8
StartXpos=
;; X or horizontal start position for a new player
;; Default=100
StartYpos=
;; Y or vertical start position for a new player
;; Default=100
MasterPassword=
;; password used to access any logon or client account
;; Default=1024
MonsterSpread=
;; for wilderness/catagory spawns, determines range variance from the 25 and 75 spots
;; larger numbers mean more spread out, smaller means more compact
;; Default=20
MonsterChase=
;; monster process unit, tells monsters how long to chase a player that has "angered" them
;; monster process units can be 1, 2, or 4 seconds
;; Default=15
PKLevelRange=
;; how close in level do players need to be to PK someone else
;; Default=
PlayerSurfaceCost=
;; cost in gold for a player to use /surface #
;; Default=
PPSLimit=
;; Packet Per Second limit for a client, if client goes over, they get booted
;; Default=
DarkSectorXpos=
;; this sector X or horizontal position, is always dark
;; Default=n/a
DarkSectorYpos=
;; this sector Y or vertical position, is always dark
;; Default=n/a
LightSectorXpos=
;; this sector X or horizontal position, is always light
;; Default=n/a
LightSectorYpos=
;; this sector Y or vertical position, is always light
;; Default=n/a
MaxLandOwn=
;; Max land claims a player may have
;; Default=
LogThreshold=
;; how much text gets held by the server chat/message window before it gets saved to disk and purged
;; Default=
NPCIdleTimeout=
;; number of monster processes before any NPC does idle chat
;; Default=
LootTimeToLive=
;; 20 second units of how long loot dropped by monsters stays before cleaned up
;; Default=
LandClaimCost=
;; cost in gold for a player to claim a single land parcel
;; Default=
MaxPoison=
;; max poison a player can have
;; Default=
EconomyFactor=
MaxAllowedClients=
;; max allowed clients to be logged in at any time, excludes admins
;; Default=
AllowDupIPClients=
;; allow duplicate IP clients, or someone who is running 2 client.exe on there machine
;; Default=True
MaxUnClaimCount=
;; Max land un-claim count, limits players claiming and unclaiming alot of land
;; Default=
SpamCount=
;; chat spam warning when reached, at 2x it boots client
;; Default=
NoPKPenalty
;; when a player is killed by another player, there is no item drop or vitae loss
;; Default is a penalty
GuildCreateCost=
;; cost in gold to create a guild
GuildCreateLevel=
GuildJoinCost=
GuildLandClaimCost=
GuildMaintainCost=
GuildXPPercent=
PlayerExitDelay=
MonsterSpawnProcessSeconds=
MonsterProcessSeconds=<1 | 2 | 4>
AttackStealthBonus=
AttackElevationBonus=
MaxItemSkillBonus=
;; MAX combined bonus for any skill from bonus on weapons, armor, or jewelry
JewelryDecay=
ForcePK
UsableUnClaimedLand
ItemsStealable
LogHistory
DisableNewbieIsland
DisableTell
StarterItem=-
;; max 10
StarterQty=
;; max 10
MaxTameCount=
TameFactor=
TameLevelRange=
MonsterSpawnCount=
;; how many monsters are allwoed to be spawned at wilderness spawns
AppealTimeToLive=
LandOwnerTimeToLiveDays=
StarterSpell=
ItemSkillBonusValue=
;; How much extra per skill bonus to add to price of item
SkillPoints=
;; total number of skill points allowed at creation
AttributePoints=
;; total number of attribute points allowed at creation
NPCTraderStartGold=
;; gold that any npc trader starts off with
NPCTraderItemTTL=
;; time to live for items not selling
MeteoriteRate=
;; % rate per every 20 seconds of a meteor drop
POSTDELAY=
SKILLCAP=
TRADERBUYCOST=
MAXREPRODUCECOUNT=
METEORITEITEM=
METEORITESPAWN=
METEORITESIZE=
TRADERBUYMAX=
PASSEDOUTIMAGE=
MOBEFFECT=
EVENTSTART=
GUNSHOTHIT=
PLAYERACTIVATION
RESTRICTGLOBAL
PERKS
ADMINONLY
DISABLEMAIL
DISABLEPOST
ALLOWIMAGECHANGE
DISABLEAUTOSTALKERS
DISABLEOPTIMIZEDMONSTERMOVES
DISABLEMACROWARNING
SKIPITEMFIX
POPUPMOTD
MAKEALLADMIN - Makes everyone @@admin
SKILLROLLTYPE=
SKILLROLLALPHA=
SimRules
UseStartPlace
AllowSuperAllrights
Swear=
Landclaimrange
Ladnclaimmaxrange
Autorotatesiege
Disablechannels
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